///***************************************************************************
// *            Preview.h
// *
// *  Mon May 19 18:00:00 2008
// *  Copyright  2008  Sebastian Mach
// *  seb@greenhybrid.net
// ****************************************************************************/
//
///*
// *  This program is free software; you can redistribute it and/or modify
// *  it under the terms of the GNU General Public License as published by
// *  the Free Software Foundation; version 3 of the License, or (at your
// *  option) any later version.
// *
// *  This program is distributed in the hope that it will be useful,
// *  but WITHOUT ANY WARRANTY; without even the implied warranty of
// *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// *  GNU General Public License for more details.
// *
// *  You should have received a copy of the GNU General Public License
// *  along with this program; if not, write to the Free Software
// *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// */
//
//
//#ifndef _PREVIEW_H__INCLUDED_
//#define _PREVIEW_H__INCLUDED_
//
//namespace picogen {
//    namespace graphics {
//        namespace samplers {
//            namespace ray {
//
//                class Preview {
//                    private:
//                        typedef ::picogen::real real;
//                        typedef ::picogen::geometrics::Vector3d Vector3d;
//                        typedef ::picogen::geometrics::Ray Ray;
//                        typedef ::picogen::geometrics::BoundingBox BoundingBox;
//                        typedef ::picogen::graphics::material::abstract::IBRDF IBRDF;
//                        typedef ::picogen::graphics::structs::intersection_t intersection_t;
//                        typedef ::picogen::graphics::objects::abstract::IIntersectable IIntersectable;
//                        typedef ::picogen::graphics::objects::abstract::ISky ISky;
//                        typedef ::picogen::graphics::color::Color Color;
//
//                        IIntersectable *m_intersectable;
//                        ISky *m_skyShader;
//                        Color L_i (param_in (Ray,ray), bool specularOrFirst, param_out (intersection_t,primaryIntersection), unsigned int max);
//                    public:
//                        Preview (IIntersectable *intersectable);
//                        Preview();
//                        virtual ~Preview();
//                        void SetIntersectable (IIntersectable *intersectable);
//                        void SetSky (ISky *skyShader);
//                        bool Integrate (param_out (Color, color), param_out (intersection_t,primaryIntersection), param_in (Ray,ray));
//                };
//
//            }
//        }
//    }
//} // namespace picogen { namespace graphics { namespace samplers { namespace ray {
//
//
//#endif /* _PREVIEW_H__INCLUDED_ */
